Moving RTC time offset function to seperate function
Preparing for flexible redraw intervals, and DST
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					 2 changed files with 18 additions and 11 deletions
				
			
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			@ -22,7 +22,8 @@ void WatchyRTC::clearAlarm() {
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  rtc_pcf.setAlarm(nextAlarmMinute, 99, 99, 99);
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}
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void WatchyRTC::read(tmElements_t & tm, int offsetInSeconds) {
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void WatchyRTC::read(tmElements_t & tm, int offsetInSeconds)
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{
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  rtc_pcf.getDate();
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  tm.Year  = y2kYearToTm(rtc_pcf.getYear());
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  tm.Month = rtc_pcf.getMonth();
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			@ -32,6 +33,20 @@ void WatchyRTC::read(tmElements_t & tm, int offsetInSeconds) {
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  tm.Minute = rtc_pcf.getMinute();
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  tm.Second = rtc_pcf.getSecond();
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  OffsetTime(tm, offsetInSeconds);
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}
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void WatchyRTC::set(tmElements_t tm) {
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  time_t t = makeTime(tm); // make and break to calculate tm.Wday
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  breakTime(t, tm);
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  // day, weekday, month, century(1=1900, 0=2000), year(0-99)
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  rtc_pcf.setDate(tm.Day, tm.Wday - 1, tm.Month, 0, tmYearToY2k(tm.Year));
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  rtc_pcf.setTime(tm.Hour, tm.Minute, tm.Second);
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  clearAlarm();
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}
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void WatchyRTC::OffsetTime(tmElements_t & tm, int offsetInSeconds)
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{
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  int year = tm.Year;
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  int month = tm.Month;
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  int day = tm.Day;
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			@ -94,15 +109,6 @@ void WatchyRTC::read(tmElements_t & tm, int offsetInSeconds) {
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  tm.Second = second;
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}
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void WatchyRTC::set(tmElements_t tm) {
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  time_t t = makeTime(tm); // make and break to calculate tm.Wday
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  breakTime(t, tm);
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  // day, weekday, month, century(1=1900, 0=2000), year(0-99)
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  rtc_pcf.setDate(tm.Day, tm.Wday - 1, tm.Month, 0, tmYearToY2k(tm.Year));
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  rtc_pcf.setTime(tm.Hour, tm.Minute, tm.Second);
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  clearAlarm();
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}
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void WatchyRTC::_PCFConfig(String datetime) { // String datetime is YYYY:MM:DD:HH:MM:SS
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  if (datetime != "") {
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    tmElements_t tm;
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			@ -21,9 +21,10 @@ public:
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  void read(tmElements_t & tm, int offsetInSeconds = 0);
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  void set(tmElements_t tm);
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  static void OffsetTime(tmElements_t & tm, int offsetInSeconds);
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private:
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  void _PCFConfig(String datetime);
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  int _getDayOfWeek(int d, int m, int y);
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  String _getValue(String data, char separator, int index);
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};
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