Don't need to remove the busy callback on menu anymore
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1 changed files with 0 additions and 3 deletions
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@ -31,7 +31,6 @@ void WatchFace::HandleButtonPress(uint64_t buttonMask)
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m_menu.Redraw(false);
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const std::vector<int> buttons = {MENU_BTN_PIN, UP_BTN_PIN, DOWN_BTN_PIN, BACK_BTN_PIN};
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ClearBusyCallback();
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while (m_inMenu) {
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for (int button : buttons) {
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@ -59,8 +58,6 @@ void WatchFace::HandleButtonPress(uint64_t buttonMask)
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}
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}
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}
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SetBusyCallback();
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}
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}
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}
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