Don't need to remove the busy callback on menu anymore
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					 1 changed files with 0 additions and 3 deletions
				
			
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			@ -31,7 +31,6 @@ void WatchFace::HandleButtonPress(uint64_t buttonMask)
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      m_menu.Redraw(false);
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      const std::vector<int> buttons = {MENU_BTN_PIN, UP_BTN_PIN, DOWN_BTN_PIN, BACK_BTN_PIN};
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      ClearBusyCallback();
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      while (m_inMenu) {
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        for (int button : buttons) {
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			@ -59,8 +58,6 @@ void WatchFace::HandleButtonPress(uint64_t buttonMask)
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          }
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        }
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      }
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      SetBusyCallback();
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    }
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  }
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}
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