Fix for cubemaps with explicit mips
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					 1 changed files with 90 additions and 65 deletions
				
			
		
							
								
								
									
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								Source/Main.cpp
									
										
									
									
									
								
							
							
						
						
									
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								Source/Main.cpp
									
										
									
									
									
								
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			@ -79,6 +79,7 @@ int main(int argc, char ** argv)
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  if (speedString == "explicitmips") {
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    speedString = std::string(argv[argc - 2]);
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    numInputs -= 1;
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    formatPosition -= 1;
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    explicitmips = true;
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  }
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			@ -104,9 +105,16 @@ int main(int argc, char ** argv)
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    return -1;
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  }
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  if (option == "cube" && numInputs != 6) {
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    std::cerr << "Cube maps must have 6 inputs." << std::endl;
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    return -1;
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  if (explicitmips) {
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    if (option == "cube" && numInputs % 6 != 0) {
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      std::cerr << "Cube maps must have a multiple of 6 inputs." << std::endl;
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      return -1;
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    }
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  } else {
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    if (option == "cube" && numInputs != 6) {
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      std::cerr << "Cube maps must have 6 inputs." << std::endl;
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      return -1;
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    }
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  }
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  if (option == "array" && numInputs < 2) {
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			@ -202,41 +210,57 @@ int main(int argc, char ** argv)
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    ldrLevelBlocks.resize(numInputs);
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  }
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  uint32_t levelCount;
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  unsigned int levelCount;
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  int numFaces = 1;
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  int topLevelWidth, topLevelHeight;
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  if (option == "cube") {
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    numFaces = 6;
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  }
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  if (explicitmips) {
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    int levelWidth = 0, levelHeight = 0;
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    levelCount = numInputs / numFaces;
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    for (int input = 0; input < numInputs; input++) {
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      std::cout << "Loading/scaling " << input << ": " << inputs[input] << std::endl;      
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    for (int face = 0; face < numFaces; face++) {
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      int levelWidth = 0, levelHeight = 0;
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      if (hdr) {
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        hdrBufferA = stbi_loadf(inputs[input].c_str(), &width, &height, &channels, forcedChannels);
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      } else {
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        ldrBufferA = stbi_load(inputs[input].c_str(), &width, &height, &channels, forcedChannels);
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      }
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      for (unsigned int level = 0; level < levelCount; level++) {
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        std::cout << "Loading/scaling face " << face << ", level " << level << ", " << inputs[face * levelCount + level] << std::endl;      
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      if (input == 0) {
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        levelWidth = width;
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        levelHeight = height;
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      } else {
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        if (width != levelWidth || height != levelHeight) {
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          std::cout << "Input " << inputs[input] << " for level " << input << ", dimensions " << width << "x" << height << " do not match expected " << levelWidth << "x" << levelHeight << std::endl;
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          return -1;
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        if (hdr) {
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          hdrBufferA = stbi_loadf(inputs[face * levelCount + level].c_str(), &width, &height, &channels, forcedChannels);
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        } else {
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          ldrBufferA = stbi_load(inputs[face * levelCount + level].c_str(), &width, &height, &channels, forcedChannels);
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        }
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      }
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      if (hdr) {
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        hdrLevels[input].push_back(std::vector<float>(hdrBufferA, hdrBufferA + width * height * forcedChannels));
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        stbi_image_free(hdrBufferA);
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      } else {
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        ldrLevels[input].push_back(std::vector<uint8_t>(ldrBufferA, ldrBufferA + width * height * forcedChannels));
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        stbi_image_free(ldrBufferA);
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      }
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        if (level == 0) {
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          levelWidth = width;
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          levelHeight = height;
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          topLevelWidth = width;
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          topLevelHeight = height;
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        } else {
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          if (width != levelWidth || height != levelHeight) {
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            std::cout << "Input " << inputs[face * levelCount + level] << " for face " << face << ", level " << level << "dimensions " << width << "x" << height << " do not match expected " << levelWidth << "x" << levelHeight << std::endl;
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            return -1;
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          }
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        }
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      levelWidth = std::max(1, (int)floorf((float)levelWidth / 2));
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      levelHeight = std::max(1, (int)floorf((float)levelHeight / 2));
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        if (hdr) {
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          hdrLevels[face].push_back(std::vector<float>(hdrBufferA, hdrBufferA + width * height * forcedChannels));
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          stbi_image_free(hdrBufferA);
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        } else {
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          ldrLevels[face].push_back(std::vector<uint8_t>(ldrBufferA, ldrBufferA + width * height * forcedChannels));
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          stbi_image_free(ldrBufferA);
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        }
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        levelWidth = std::max(1, (int)floorf((float)levelWidth / 2));
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        levelHeight = std::max(1, (int)floorf((float)levelHeight / 2));
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      }
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    }
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    width = topLevelWidth;
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    height = topLevelHeight;
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  } else {
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    for (int input = 0; input < numInputs; input++) {
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      int level = 0;
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			@ -315,9 +339,6 @@ int main(int argc, char ** argv)
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        level++;
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      }
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      oldWidth = width;
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      oldHeight = height;
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      level = 0;
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      if (hdr) {
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        free(hdrBufferA);
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        delete[] hdrBufferB;
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			@ -365,19 +386,19 @@ int main(int argc, char ** argv)
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  std::tuple<std::string, int, vk::Format> format = formats.find(formatString)->second;
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  size_t blockSize = std::get<1>(format);
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  for (int input = 0; input < numInputs; input++) {
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  for (int face = 0; face < numFaces; face++) {
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    if (numInputs > 1) {
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      if (option == "cube") {
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        std::cout << "Face " << input << std::endl;
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        std::cout << "Face " << face << std::endl;
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      } else {
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        std::cout << "Layer " << input << std::endl;
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        std::cout << "Layer " << face << std::endl;
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      }
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    }
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    if (hdr) {
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      hdrLevelBlocks[input].resize(levelCount);
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      hdrLevelBlocks[face].resize(levelCount);
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    } else {
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      ldrLevelBlocks[input].resize(levelCount);
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      ldrLevelBlocks[face].resize(levelCount);
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    }
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    int level = 0;
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			@ -389,7 +410,7 @@ int main(int argc, char ** argv)
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      unsigned int blocksHeight = (oldHeight + 3) / 4;
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      if (hdr) {
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        hdrLevelBlocks[input][level].resize(blocksWidth * blocksHeight);
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        hdrLevelBlocks[face][level].resize(blocksWidth * blocksHeight);
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        for (unsigned int y = 0; y < blocksHeight; y++) {
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          for (unsigned int x = 0; x < blocksWidth; x++) {
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			@ -401,7 +422,7 @@ int main(int argc, char ** argv)
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                unsigned int clampedX = std::min(pixelX, (unsigned int)oldWidth - 1);
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                for (int channel = 0; channel < copyChannels; channel++) {
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                  float value = hdrLevels[input][level][(clampedY * oldWidth + clampedX) * forcedChannels + channel];
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                  float value = hdrLevels[face][level][(clampedY * oldWidth + clampedX) * forcedChannels + channel];
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                  if (value < 0.0f) {
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                    value = 0.0f;
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                  }
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			@ -415,11 +436,11 @@ int main(int argc, char ** argv)
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              }
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            }
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            hdrLevelBlocks[input][level][blocksWidth * y + x] = block;
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            hdrLevelBlocks[face][level][blocksWidth * y + x] = block;
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          }
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        }
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      } else {
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        ldrLevelBlocks[input][level].resize(blocksWidth * blocksHeight);
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        ldrLevelBlocks[face][level].resize(blocksWidth * blocksHeight);
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        for (unsigned int y = 0; y < blocksHeight; y++) {
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          for (unsigned int x = 0; x < blocksWidth; x++) {
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			@ -431,12 +452,12 @@ int main(int argc, char ** argv)
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                unsigned int clampedX = std::min(pixelX, (unsigned int)oldWidth - 1);
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                for (int channel = 0; channel < copyChannels; channel++) {
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                  block[((pixelY % 4) * 4 + (pixelX % 4)) * copyChannels + channel] = ldrLevels[input][level][(clampedY * oldWidth + clampedX) * forcedChannels + channel];
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                  block[((pixelY % 4) * 4 + (pixelX % 4)) * copyChannels + channel] = ldrLevels[face][level][(clampedY * oldWidth + clampedX) * forcedChannels + channel];
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                }
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              }
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            }
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            ldrLevelBlocks[input][level][blocksWidth * y + x] = block;
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            ldrLevelBlocks[face][level][blocksWidth * y + x] = block;
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          }
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        }
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      }
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			@ -448,15 +469,19 @@ int main(int argc, char ** argv)
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      oldWidth = std::max(1, (int)floorf((float)oldWidth / 2));
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      oldHeight = std::max(1, (int)floorf((float)oldHeight / 2));      
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      level++;
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      if (level >= levelCount) {
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        break;
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      }
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    }
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    /* Compress */
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    levelBlocksCompressed[input].resize(levelCount);
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    levelBlocksCompressed[face].resize(levelCount);
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    for (unsigned int l = 0; l < levelCount; l++) {
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      if (hdr) {
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        levelBlocksCompressed[input][l].resize(hdrLevelBlocks[input][l].size() * blockSize);
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        levelBlocksCompressed[face][l].resize(hdrLevelBlocks[face][l].size() * blockSize);
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      } else {
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        levelBlocksCompressed[input][l].resize(ldrLevelBlocks[input][l].size() * blockSize);
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        levelBlocksCompressed[face][l].resize(ldrLevelBlocks[face][l].size() * blockSize);
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      }
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    }
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			@ -471,49 +496,49 @@ int main(int argc, char ** argv)
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        for (unsigned int l = 0; l < levelCount; l++) {
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          unsigned int blocksPerThread;
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          if (hdr) {
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            blocksPerThread = hdrLevelBlocks[input][l].size() / numThreads;
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            blocksPerThread = hdrLevelBlocks[face][l].size() / numThreads;
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          } else {
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            blocksPerThread = ldrLevelBlocks[input][l].size() / numThreads;
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            blocksPerThread = ldrLevelBlocks[face][l].size() / numThreads;
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          }
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          unsigned int startBlock = t * blocksPerThread;
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          unsigned int endBlock = startBlock + blocksPerThread;
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          if (hdr) {
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            if (t == numThreads - 1) {
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              endBlock = hdrLevelBlocks[input][l].size();
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              endBlock = hdrLevelBlocks[face][l].size();
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            }
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          } else {
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            if (t == numThreads - 1) {
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              endBlock = ldrLevelBlocks[input][l].size();
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              endBlock = ldrLevelBlocks[face][l].size();
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            }
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          }
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          for (unsigned int b = startBlock; b < endBlock; b++) {
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            if (formatString == "BC6H") {
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              rgba_surface surface;
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              surface.ptr = (uint8_t *)hdrLevelBlocks[input][l][b].data();
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              surface.ptr = (uint8_t *)hdrLevelBlocks[face][l][b].data();
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              surface.width = 4;
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              surface.height = 4;
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              surface.stride = copyChannels * 4 * 2;
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              CompressBlocksBC6H(&surface, &levelBlocksCompressed[input][l][b * blockSize], &bc6henc);
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              CompressBlocksBC6H(&surface, &levelBlocksCompressed[face][l][b * blockSize], &bc6henc);
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            } else {
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              rgba_surface surface;
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              surface.ptr = ldrLevelBlocks[input][l][b].data();
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              surface.ptr = ldrLevelBlocks[face][l][b].data();
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              surface.width = 4;
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              surface.height = 4;
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              surface.stride = copyChannels * 4;
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              if (formatString == "BC1" || formatString == "BC1_SRGB") {
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                CompressBlocksBC1(&surface, &levelBlocksCompressed[input][l][b * blockSize]);
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                CompressBlocksBC1(&surface, &levelBlocksCompressed[face][l][b * blockSize]);
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              } else if (formatString == "BC3" || formatString == "BC3_SRGB") {
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                CompressBlocksBC3(&surface, &levelBlocksCompressed[input][l][b * blockSize]);
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                CompressBlocksBC3(&surface, &levelBlocksCompressed[face][l][b * blockSize]);
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              } else if (formatString == "BC4") {
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                CompressBlocksBC4(&surface, &levelBlocksCompressed[input][l][b * blockSize]);
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                CompressBlocksBC4(&surface, &levelBlocksCompressed[face][l][b * blockSize]);
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              } else if (formatString == "BC5") {
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                CompressBlocksBC5(&surface, &levelBlocksCompressed[input][l][b * blockSize]);
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                CompressBlocksBC5(&surface, &levelBlocksCompressed[face][l][b * blockSize]);
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              } else if (formatString == "BC7" || formatString == "BC7_SRGB") {
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                CompressBlocksBC7(&surface, &levelBlocksCompressed[input][l][b * blockSize], &bc7enc);
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                CompressBlocksBC7(&surface, &levelBlocksCompressed[face][l][b * blockSize], &bc7enc);
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              }
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            }
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			@ -524,9 +549,9 @@ int main(int argc, char ** argv)
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              if (l == maxLevel) {
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                float progress;
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                if (hdr) {
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                  progress = (float)completedBlocks[l] / hdrLevelBlocks[input][l].size();
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                  progress = (float)completedBlocks[l] / hdrLevelBlocks[face][l].size();
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                } else {
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                  progress = (float)completedBlocks[l] / ldrLevelBlocks[input][l].size();
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                  progress = (float)completedBlocks[l] / ldrLevelBlocks[face][l].size();
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                }
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                int barWidth = 70;
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			@ -551,9 +576,9 @@ int main(int argc, char ** argv)
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    }
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    if (hdr) {
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      hdrLevelBlocks[input].clear();
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      hdrLevelBlocks[face].clear();
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    } else {
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      ldrLevelBlocks[input].clear();
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      ldrLevelBlocks[face].clear();
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    }
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    int barWidth = 70;
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			@ -660,13 +685,13 @@ int main(int argc, char ** argv)
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    fh.seekp(levelOffsetBytePosition + (std::ofstream::pos_type)(level * 24));
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    uint64_t byteOffset = levelBytePosition;
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    fh.write((char *)&byteOffset, sizeof(byteOffset));
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    uint64_t byteLength = levelBlocksCompressed[0][level].size() * numInputs;
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    uint64_t byteLength = levelBlocksCompressed[0][level].size() * faceCount;
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    fh.write((char *)&byteLength, sizeof(byteLength));
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    fh.write((char *)&byteLength, sizeof(byteLength));
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    fh.seekp(levelBytePosition);
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    for (int input = 0; input < numInputs; input++) {
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      fh.write((char *)levelBlocksCompressed[input][level].data(), levelBlocksCompressed[input][level].size());
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    for (int face = 0; face < faceCount; face++) {
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      fh.write((char *)levelBlocksCompressed[face][level].data(), levelBlocksCompressed[face][level].size());
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    }
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  }
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